Planet Zoo: Console Edition - 1.2.1 Update Notes
Hayo Zookeepers!
This update contains new content, bug fixes & updates.
New Paid Content - Planet Zoo: Aquatic Pack
- NEW - Animals
- Habitat Animals
- King Penguin
- Giant Otter
- Grey Seal
- Cuvier's dwarf caiman
- Exhibit Animal
- Diamondback terrapin
- Habitat Animals
- NEW - Scenery
- 170 new scenery pieces
- NEW - Timed Scenario
- The new Red Barn River Zoo timed scenario is available in the Aquatic pack. Help a small, family run zoo in Oregon, USA, expand from a tiny creak to a majestic river in time for the next tourist season.
- NEW - Avatar
- New otter avatar costume (Will only play for Aquatic DLC owners).
New Paid Content - Planet Zoo: Twilight Pack
- NEW - Animals
- Habitat Animals
- Common Wombat
- Racoon
- Red Fox
- Striped Skunk
- Exhibit Animal
- Egyptian Fruit Bat
- Habitat Animals
- NEW - Scenery
- 200 New Scenery Pieces
- NEW - Career Scenario
- It's time for a new project set deep within the forests of Transylvania. A familiar foe has left one of their zoos in a bit of a state and it's up to you and Nancy to turn it around. You can do this, Zookeepers!
- Challenge, and Sandbox versions of the map are available.
- Terrain only sandbox and challenge variants of the map are also available.
- NEW - Avatar Costume
- New Egyptian Fruit Bat avatar costume
General Base Game Fixes and Updates
New Content - Free Update 1.2.0
- NEW - Modular Souvenir Shop
- A new way to build souvenir shops is coming to Planet Zoo: build shops of any shape and size by placing a Modular Souvenir Shop and extending it with Expansion Tiles.
- To offer items, place souvenir displays anywhere on the shop or its expansion tiles, and select which item to sell on each display's info panel.
- Place at least one Counter anywhere on the shop or its expansion tiles to provide a point for Vendors to serve guests within the shop. You can add as many counters as needed to ensure guests won't have to wait too long in the shop.
- The larger the shop, the more guests can fit into the shop, but also its upkeep costs will increase - be sure to keep an eye on the guest volume in your park to meet demands!
- Guests will be able to freely navigate the shop, browse displays and finally finish their purchase at a counter staffed with a vendor.
- NEW - Matching Colour Multi-Select
- An additional multi-select mode is now available to select all scenery pieces within a group that have the same colours and palette.
- The game will create a multi-selection of pieces that match the colours and palette of the selected piece.
- Palette refers to the different colours available for pieces of different sets, i.e. upon selecting a "Plaster" piece, the multi-selection will include all other "Plaster" pieces of the same colour, but no pieces of other sets despite having the same colour value.
- NEW - Over 80 New Souvenir Shop Scenery Pieces
- NEW - Blueprints
- Classic Souvenir Shop
- Planet Zoo Souvenir Shop
- NEW - Foliage
- Hosta Large
- Hosta Medium
- Hosta Small
- Hosta Variegated Large
- Hosta Variegated Medium
- Hosta Variegated Small
Animals
- Fixed an error when buying a Exhibit Animal and switching tabs quickly.
- Fixed an issue where boxing all Animals in a Habitat would make the Habitat show as empty.
- Fixed an issue where family members could not be selected through the Animal Menu.
- Fixed Caiman playing the mud bath animation when interacting with blood scent marker.
- Fixed an issue where selecting all Animals in a Habitat would not consistently select all releasable Animals.
- Fixed an issue where Genetics could not be navigated correctly after scrolling to the bottom and selecting another Animal.
- Fixed an issue where Animals would become unclickable looking at Parents, Siblings and Children section of an Animals Info box after a lot of breeding.
- Fixed an error when having a large number of animals in one Habitat with the possibility of predation.
- Fixed multiple errors when loading into Zoos with a large amount of Bears.
- Fixed an issue where Juvenile Animals could only be given Contraceptives via the Animal list.
- Fixed an issue with the Flamingos necks during eating Animation.
- Fixed an issue where Escaped animals would become stuck if Vets could not navigate close enough to them.
- Fixed an issue where Animals traversable area would reduce as they have offspring.
Building
- Fixed an issue when player would not be taken to the next building step after placing an entrance to a Transport Ride.
- QOL improvements to the Transport Ride Track editing.
- Fixed an issue where Move Snap would not persist when duplicating groups of objects.
- Fixed an issue where creating high barriers would cause the barrier to disappear.
- Fixed an error when building a track for a Suspended Gondola through a habitat.
- Fixed Flexicolour not working for empty Exhibits or Toilets.
- Fixed an issue where transport rides could not be tested unless the track was a complete loop.
- Improved Barrier snapping.
- Fixed an issue where placing entrance/exit's for Transport Rides would stop the back button working.
- Fixed an error when tabbing through the Test and Speed menus when building Transport Rides.
- Fixed an error when auto completing a Gondola Transport Ride.
- Fixed an error that could occur when placing large amounts of duplicated multiselected objects.
- Fixed an issue where camera could get stuck to the ground when editing Barriers.
- Fixed an error when snapping Barriers.
- Fixed an issue where Barrier posts would remain on screen when opening Multi-Select.
- Fixed an issue where attempting to change the bank/length of a Transport Ride would remove control of the Transport Ride context menu incorrectly.
- Added Path, Terrain, and Barrier edit options to the default Radial Menu.
- Fixed an error when changing the Terrain Snap tool Subtract/Add setting.
- Fixed an issue where Multiselect remove from selection option would not function correctly.
- Fixed an issue where the Angle and Move Snap sliders would not function correctly when an object is selected via an animal's Enrichment Panel.
- Fixed an issue where changes to Heaters/Coolers would not show immediately in the object info panel.
- Fixed an issue where Grid and Blueprint icons would appear and disappear when navigating Objects Browsers.
- Fixed an issue where selecting 'Show Appropriate Plants' option would not overwrite any current filters.
- Fixed an issue where Barrier Gates could be selected without its panel using Ring Select.
Facilities
- Fixed an issue where moving certain Facilities using the radial menu would retain Info Panel focus.
Scenarios
- Fixed an issue where Myers Animal Entertainment scenario's cleanliness objective would not update was water bodies were cleaned.
- Fixed an error when selecting the Hippo info panel Kuala Bintu Taman map.
- Fixed an issue where Mandrills were able to walk through one of the habitat barriers on Myer's Animal Entertainment Park Scenario.
- Fixed an issue where Players could edit Terrain on Scenarios they were meant to not be able to.
- Fixed an issue where Toxic Waste Barrels could be moved incorrectly.
- Fixed an error when opening the Enclosures menu during Scenario 1.
- Fixed an issue where filters would incorrectly carry over from one Scenario to another.
- Fixed incorrect menu loading when selecting Career for the first time.
- Fixed an error when leaving Challenge mode.
- Fixed an issue where players were unable to release Agung the orangutan to the wild from within the animal info panel.
- Fixed an issue where Food grade dropdown would be blank on Scenario saves opened as Challenges.
Sandbox
- Fixed an error that caused boxed animals to fall indefinitely if terrain under them was removed, in diorama sandbox.
Franchise
- Fixed Collared Peccary not being listed on Franchise Animal Market.
- Fixed missing trade history for sold or released Animals.
- Fixed an issue where the Franchise Management sold animals or total animals would not be displayed correctly.
- Fixed an error when deleting corrupted Franchise Zoos where the pop up would not dismiss correctly.
- Fixed an issue where previous Franchise name would appear briefly when creating a new Franchise.
Workshop
- Fixed an issue where player could get stuck on the pause menu when attempting to access the Workshop following a server disconnection.
- Fixed an error when deleting a Workshop item that had been subscribed to.
Staff/Guests
- Fixed an error that would occur when moving a staff member or guest out of bounds.
- Fixed an issue where Mechanics could get stuck in one place.
- Fixed an error when Mechanic begins research.
- Fixed an issue where some Mechanics animations were missing.
- Fixed an issue where Staff and Guest recent thoughts could become non chronological.
- Improved navigating through Guest thoughts.
- Fixed an issue where Guest Spawner could be moved out of bounds.
- Fixed an issue where ejected guests would always gain the "caught pickpocketing" Security Opinion.
- Fixed non functional "Location" option when viewing a Guests thoughts regarding removed Habitats.
- Fixed Staff Work Zone toggle options not being fully selectable when viewing Exhibits.
- Fixed Animal traversable heat map displaying incorrectly occasionally.
- Fixed a broken Staff Alert when placing multiple Animals in one Habitat.
- Fixed inconsistent naming when ejecting Guests via the Radial Menu.
Blueprints
- Fixed an issue where adding a Species tag would incorrectly indicate Blueprint tags were not required.
Controls
- Fixed an issue where players could not pause when using Multi-Select tool.
- Pressing "o" on a Keyboard now adjusts the sim speed instead of opening the objectives.
- Fixed "New Zoo" button not working with a keyboard.
- Fixed an issue where Esc key would not close the Objectives menu.
- Fixed pressing Esc when placing Staff would open the Pause Menu incorrectly.
- Fixed an issue where the Transport menu would close incorrectly when navigating tabs.
- Fixed inconsistent behavior across Terrain Tool tabs when accessed via the Radial Menu.
- Fixed an issue where closing Animal Trading UI would unpause the game.
- Fixed down on the d-pad not working when opening the Terrain Editor.
- Fixed an issue where the Radial menu could be opened while focus remained on the Release to Wild menu.
- Fixed an issue where Inspector Report notification would always take focus.
- Improved navigation in Save menu making it clearer which save is selected and about to be deleted.
- Fixed an issue where it was possible to open the Notifications menu and the Browser at the same time.
Cinematic Route Editor
- Fixed an issue where creating more then 10 keyframes in Cinematic Route Editor caused a number of keyframes to reset and prevented scrolling through them all.
- The "Loop Rout" option is now greyed out when editing a Cinematic Route.
- Fixed an issue where Cinematic Route names would not update until the menu was reopened.
UI
- Fixed an issue where icons were appearing blank on players old blueprints.
- Fixed an issue where Zoo Alerts could not be opened with a controller.
- Fixed an issue where an Animals orange highlighted stats would switch to green when traded via the Animal Market.
- Fixed incorrect UI when viewing the Habitat UI of a Habitat that had no Animals in it.
- Added a quick input to select Main Action button in bulk Animal actions.
- Fixed an issue where the Entrance Time edit UI was incorrectly greyed out.
- Fixed an issue where Undo/Redo/Play/Pause/Fast Forward icons would remain highlighted incorrectly if used simultaneously with Atmospheric Conditions or Camera Effects options.
- Fixed incorrect info on pop up when closing a Franchise Zoo with animals in habitats or the Trade Center.
- Fixed an issue when selecting Resume and Workshop in quick succession on the Main Menu.
- Fixed Cancel icon not appearing on Researchers until after they had been focused.
- Fixed incorrect UI for Auto Tunnel option when building Monorail or Suspended Gondola.
- Fixed an issue where multiple filters would be selected when selecting biome or continent from the animal plant info panel.
- Fixed an issue where Players name would display incorrectly on the main menu if offline.
- Fixed Gamma settings overlaying the controller disconnected notification.
- Fixed lag when switching between certain tabs with lots of entries.
- Fixed "Move Animal" button displaying incorrectly.
- Fixed an issue where focus would remain on time controls incorrectly when moving previously placed buildings.
- Fixed Population Limit UI displaying as if it can not be selected.
- Fixed an issue where Animal Talk Points timetables dropdown was cut off.
- Added missing Notifications for Transport Rides.
- Fixed a cutoff button prompt when selecting "Mate" on the Genealogy screen.
- Fixed inconsistent naming with Move/Surface Move in Radial Menu.
- Added missing image in the Water Temperature Regulator Help screen.
- Fixed Done button in Loan menu being Greyed out if Player had negative cash.
- Fixed Contraception toggle not being clear on Animal Info Panel.
- Fixed Quarantine Complete icon being the incorrect colour in the Quarantine Info Panel.
- Fixed non functional navigation prompts present on certain feature highlights screens.
- Fixed "Select Water" button on Radial menu not functioning correctly.
- Fixed an issue where changing tabs with Remove or Select Water active in the Terrain Editor can cause a disabled UI element to be selected.
- Fixed an issue where the UI would not update correctly after selecting "Clear Selection" in the Multiselect tool.
- Added hover states to Camera Effects and Atmospheric Conditions buttons when using Keyboard and Mouse.
- Fixed text limit inconsistencies when naming and saving Zoos.
- Fixed Genealogy fields appearing unpopulated if the multi-select menu was opened.
- Fixed an issue where wage increases were displayed incorrectly.
Zoopedia
- Fixed an issue where players could get stuck loading the Zoopedia when accessing via the Animal Research Screen.
- Fixed an issue where searching immediately after opening the Zoopedia would prevent the player from selecting their search option.
- Fixed an issue where Zoopedia entries would not display when accessed via the Animal Market Overview menu.
- Fixed an issue where Zoopedia would not display details when opened from an Animals Info Panel.
- Fixed an error when navigating tabs in the Zoopedia.
Audio
- Fixed incorrect and missing audio evens being called in various areas.
- Fixed Replay Dialogue button not working correctly.
- Fixed an issue where pausing during VO would cause the VO to desync.
Localisation
- Added some missing Localisations.
- Fixed some overlapping text in multiple languages.
- Fixed some incorrect line breaks in multiple languages.
- Fixed some incorrect grammar in multiple languages.
Stability
- Fixed multiple Player reported crashes.
- Fixed a crash that would occur when loading into a map with a huge amount of construction pieces.
- Fixed a crash that could sometimes occur when completing an Monorail Track.
- Added a limit to the amount of Staff that can be hired to prevent a Crash.
- Fixed the logo on the main menu being cutoff in Japanese.
Achievements/Trophies
- Fixed Baby Boom Achievement/Trophy not updating correctly when Animals were born in Franchise Zoos.
- Fixed Rebuilding Achievement/Trophy not tracking correctly in Franchise Zoos.
- Fixed Barrier Builder Achievement/Trophy not tracking correctly in Franchise Zoos.
Settings
- Fixed an issue where Animal Panel plant setting would not override Nature plant settings.
- Fixed some incorrect text formatting on the Screen Setup.
- Fixed Distance Unit setting not updating correctly when changed.
Miscellaneous
- Fixed an issue where the Avatar Editor could be shown on the Main Menu instead of the Globe if Career was loaded via a PS5 Activity.
- Fixed an error caused by applying a Setting with a controller while adjusting it with a mouse.
- Updated the Credits.
- Fixed an issue where the PS5 Activity Play Career Mode would load incorrectly if launched when the initial fanfare is still open.
- Fixed an error that could occur when launching any game mode.
- Fixed being able to place Avatar HQ in Antarctica.
- Fixed an error when trying to resume a corrupted save.
- Fixed an error when switching camera modes.